﻿using UnityEngine;
using System.Collections;

public class GachaEffect : MonoBehaviour {
	public CharacterSummonManager manager;

	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
	
	}

	public void EnableCollider()
	{
		manager.EnableCollider();
	}
}
